Dual Universe Review | PC Gamer | Job Binary


need to know

What is that? A spatial sandbox that allows you to establish your own industries and trade in a player-driven economy

Expect to pay: £10.49 / $15 per month

Publication date: Now get out

Developer: Novaquark

Publishing house: Novaquark

Review of: AMD Ryzen 5 3600, Nvidia GeForce 2080 Super, 32 GB RAM,

Multiplayer? en masse

Link: Official website

My first attempt to reach space in the Dual Universe ended in disaster. I bought a space bike, which is an incredibly ambitious space simulation powered by the space-viable Novaquark, with the intention of making a test flight to one of the moons near the planet Alioth. But through a combination of ignorance and helplessness, I failed to escape the planet’s gravitational pull, and ended up crashing 60 kilometers from the nearest transport.

In Dual Universe, distance is measured on a 1-1 scale, and without the means to repair my bike, I was facing a two-hour ride back to civilization. Having already struggled with the game’s byzantine systems in every guise, I was tempted to ditch it entirely.

(Image credit: Novaquark)

After a bit of excitement, I sat back down and moved on. And while not exactly exciting, the long drive home was more interesting than I expected. You see, the planets and major moons of the Dual Universe are not environmentally uniform, and as I traveled I passed through wind-sculpted deserts, lush forests, and grassland plains. I also saw many player-built structures, from prefabricated houses to elaborate industrial complexes, all with spaceships parked nearby. At one point, I spent fifteen minutes traveling along the bottom of a lake, and came across several player facilities built beneath the waves.



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