The Valheim Mistlands update is finally here for testing. While the new biome has not yet been added to the base game (and Iron Gate Studio has yet to announce an official release date), it is now available in Valheim’s public test branch. Yes, you can dive right in and start exploring the Mistlands in the Valheim test branch.
Fun fact: Some of us at PC Gamer have already spent some time there. Iron Gate Studio let us try out an early build of Mistlands, and after a lack of exploration, experimentation, and incredibly gruesome deaths, I have to say: Wow.
i mean, bye. There is one a lot Mistlands new stuff update beyond just a new biome. The update is packed with exciting features, and not just the stuff you’d expect like new monsters, weapons, and scenery. There is a completely new player system that players will be very excited about, an interesting new type of NPC, several unusual crafting stations and much more.
I’ll put it before I go any further a big spoiler warning here While some players will want to know what’s in the update, and there’s a lot to see in the new trailer, I had a lot of fun discovering Mistlands’ surprises for myself. I had more than one moment while exploring the new biome, and I’m sure some players would prefer to go in completely blind. So if you don’t want to know exactly what’s in the Mistlands update, stop reading this and have fun checking it out for yourself.
Please note that we’ve got an early build of the update, and Mistlands is currently only in the test branch, so everything I’ve seen and written is subject to change.
Last chance to avoid spoilers! Here are the most exciting and surprising things we found in the Valheim Mistlands update.
A magic system with elemental and blood magic
The world of Valheim is no stranger to magic: after all, we’re talking about Viking life filled with ice dragons, sentient bulbs, magical portals, and Thor’s lightning-powered junkyard. Magic has always existed throughout the world of Valheim, but now you can use it directly.
Thanks to a new mystical resource called Eitr, you can equip yourself with magical power and build a new workbench to create various types of magical workers. One staff can shoot fireballs, another can blast ice blasts, and there’s a staff that wraps you and all nearby allies in a protective force bubble. Along with the wands is a magical skull (you can see briefly in the trailer) that lets you summon a loyal skeleton to fight by your side.
Yes, you can dominate a necromancer in Valheim. How are you?
Don’t assume you’ll immediately become the Viking version of Gandalf. This is a magic the system, not a magic button. Harvesting and refining Eitr is quite a process, as is gathering what you need to build various new magic-related crafting stations. And without Eitr coursing through your body, your fancy new employee might just be a little horny. To get your fill of Eitr, you’ll need to gather ingredients and cook them into delicious meals in fully renovated kitchens. And those necromancy and protection spells use blood magic, which also drains your health. It’s not easy being a wizard in Valheim, but it’s an exciting new way to play.
New NPCs that don’t attack you on sight
In such a hostile world it doesn’t take much to make things more friendly, even if that friendship is simple neutrality. You’ve already met a butt dwarf, Haldor, a merchant in Valheim. But in the Mistlands you’ll find other dwarven clans, called Dvergr, and unlike most things in Valheim they don’t want to kill you.
mostly The Dvergr denizens of the Mistlands will not attack you on sight. In fact, they might greet you with some friendly texts floating above their heads. You can walk up to them, and even walk inside the forts without disturbing them. They hate the monsters of the Mistlands as much as you do, so you can count on them to help you fight if you’re nearby.
The downside is that not all of your behavior is tolerant. Attack them and they won’t hesitate to fight back, and yes, there are Dvergr mages with powerful wands and spells. Damage the fortress, even accidentally, and they will become enemies. This is especially difficult because their forts contain resources that are vital to crafting, so you may have to mess with them at some point, even if you like them.
The remains of the Jotuns
As you make your way through the thick fog and mist of the new biome, get ready for some amazing views. As seen in the trailer, you’ll come across what appears to be a massive sword stuck in the ground, so big you can walk on it and use a pickaxe (if you’re strong enough) to pick up the metal.
Who could carry such a huge weapon? The Jotunn, Norse giants who lived in Valheim. Massive swords and pieces of armor are scattered across the landscape, but that’s not all. You can find ancient and petrified skeletons of the legendary giants themselves, in the form of huge skulls and ribs. You can also pick up that fossilized bone when you stop to look at a skull the size of a house.
Roots of Yggdrasil
Ever since we first set foot in Valheim, we’ve been staring at the giant Yggdrasil tree that stretches across the land of the dead Vikings. We never got around to it. As it turns out, the mighty tree’s roots are deep in the Mistlands, not just for decoration. You can craft a new tool to extract a precious new resource from Yggdrasil’s roots, which is key to fully unlocking the new magic system I mentioned above.
Along with Yggdrasil’s roots, there are smaller shoots of Yggdrasil that grow throughout the Mistlands. With a sharp enough ax you can chop down these small trees and unlock more new crafting recipes.
Scary new monsters
I don’t know what part of Norse mythology Gjall is from, but I’d like to go back there. While exploring the Mistlands I found a Dvergr stronghold early on, and I was chilling on the roof with some neutral dwarves. I don’t know if I heard it or saw it first, but I remember thinking “what the hell is that?” It was a huge creature, bloated and fleshy, drifting slowly over the mist towards the fortress like a blip made of fur. Scary! A few minutes later, not much was left of the fort. I don’t know exactly what Gjall spews out of his non-mouth, but it seems to be a combination of acid and fire.
The Mistlands are also home to giant insects called seekers, and they aren’t pushers either. And as you explore you’ll find dungeons called infested mines, once the underground homes of the Dvergr, but now the lairs of even more seekers and their brood. At least you get something out of exploring these dark, disgusting places: The Seekers and their skins provide more new crafting materials.
A new way to light up the world
Much of the Mistlands is shrouded in mist, so thick you can’t see more than a few feet in front of you. You will also lose your character if you move the mouse too far. Hold a torch and you’ll notice that there’s nothing to dispel that cursed fog either. This is honestly my mild way of saying the mist of the Mistlands bad. When you’re in it, you simply can’t see, and it’s not only dangerous, it’s not much fun to trip blind.
Fortunately, there is a way to combat this dense fog. You’ll need something new called Wisp, a resource that can be crafted into torches you can place on the ground in the Mistlands to dispel the surrounding fog, and a new tool called Wisplight that follows you around. A special Wisp fountain can be built that will attract Wisp to harvest, allowing you to build more torches. To help you get started, here’s ours Wisp torches and Wisplight crafting guide.
New boss, base building options, and holy crap: chickens!
We knew the new biome would have a new boss, but interestingly this boss has a lair in the overworld rather than an altar. Long closed by the Dvergr, once you’ve found the Mistlands boss lair you’ll need to craft a special key to open that dreaded door. A creature so evil it’s been locked in a vault? Sounds like you should probably leave that door closed, right?
Meanwhile, there’s still plenty of new stuff to do in your base, with new building materials and pieces added, including spiral staircases that will make multi-level building a lot easier, and black marble to create your strongest base yet. And the base defenses have been kicked up a notch: there’s an automated defense weapon you can build that can come in handy for keeping the Djall at bay if you want to make a home in the dangerous Mistlands.
And there are chickens! In Valheim! You can take them, grow them and grow them in your base. They are not only pretty, they are also delicious. Now all you have to do is find your first egg…somewhere.